Xbox 360 games get new chance on newer Xbox One

Max Bickley – General Assignment Reporter

In the video gaming world, there has never been a shortage of debates, whether it be fans arguing about which game in a series is the best or what class of character in a game is best. However, since the beginning of the video game industry’s creation varying console production companies have fought a “console war” over who would be top. The only remaining consoles still vie for the top spot, but in recent news, one of them just got a leg-up on the competition.

Xbox One has done what Sony and PlayStation has not or shown signs of doing: implementing reverse compatibility.

Now, reverse compatibility is one of the functions that has been unheard of in video game consoles. In short, what reverse compatibility is, is the ability on the latest generation of console to be able to play games from the previous generation. So, backwards compatibility for example, on a PlayStation 4, means someone could play physical disk games from PlayStation 3.

However, in 2015, PlayStation failed to get to it first as Microsoft and the Xbox One released an announcement during E3 revealing their plans for backwards compatibility.

“This holiday, Xbox One will be the only console to support backward compatibility natively for select Xbox 360 games, for free, and all with Xbox One features including screenshots, broadcasting and GameDVR,” said the press release. “Backward compatibility is one of the most-requested fan features, and more than 100 classic Xbox 360 games will be available at launch, with more to come.”

The roster of games has slowly been building up since the feature was launched to units worldwide. Some of these titles include the titular “The Witcher 2: Assassins of Kings,” “Gears of War,” and “Assassins Creed 2.” Big name titles are not the only ones to receive this treatment however, with nearly 100 titles ranging from “Viva Piñata” to “Crazy Taxi” also included in the lineup.

With that being said, there are still some issues to be found in the transfer of consoles with these games. Junior Anthony Perotti found that some of his old favorites, while looking better on the XboxOne, did not play as well.

“So, I have always been a big fan of the ‘Halo Games,’ especially ‘Halo:Reach,’” said Perotti. “But with the update on the XboxOne there are some noticeable issues. There is a drop in FPS [frame rates per second], as well as just unstable gameplay, but at least there are loads more games which have made the transition.”

In response to this change in protocol for the Xbox, and the now increased library, the Xbox One’s popularity has increased, especially among Microsoft fans and customers. On the other end of the spectrum, PlayStation, fans are still switching between the PlayStation 3 and PlayStation 4 to play older and newer games. Even since last year when Microsoft made the announcement, the only word about compatibility from the Sony Computer Entertainment Head, Shuhei Yoshida, was last year.

“Backward Compatibility is hard,” Yoshida said. “I won’t say we’ll never do it, but it’s not an easy thing to do. If it was easy we would have done that.”

Until that fateful day for PlayStation users, Xbox One users will be the only ones able to access a roster of old games, which is growing.

Photo Credit: Marco Verch


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